Publisher |
Anomalous Underdog
|
File size |
29.30MB |
Number of files |
195 |
Latest version |
0.1.1 |
Latest release date |
2022-08-24 06:58:14 |
First release date |
2022-08-14 09:18:15 |
Supported Unity versions |
2018.4.2 or higher |
- Allows you to leverage the tried and tested Osu! Beatmap Editor to create and playtest your own .osu files before importing them into Unity. Use community-made tools such as Mapping Tools to tweak your .osu files.
- Note: Mouse Dance does not come with its own Beatmap Editor, and you are meant to use Osu! for authoring beatmaps. A basic howto on setting up a beatmap is available in the Workflow section of the manual.
- Hit Objects are pooled and re-used, minimizing garbage allocation while playing.
- Uses SDF technique for rendering curves, allowing smooth thick curves.
- Customize gameplay rules. MouseDance API allows you to hook your own code into the game to change how it plays in many ways. The demo scenes include different examples.
- Note: Customizing the gameplay rules require a good understanding of C# and Unity. Check the Code Usage section of the manual for examples.
- Works on desktop, mobile (tested with Android), and WebGL.
Online Docs • WebGL Demo