Publisher | Road Turtle Games |
---|---|
File size | 2.45MB |
Number of files | 37 |
Latest version | 1.0.0 |
Latest release date | 2020-03-30 01:16:55 |
First release date | 2020-05-03 06:48:11 |
Supported Unity versions | 2018.4.2 or higher |
MilkShake is a simple, easy-to-use package for creating camera shakes for things like explosions, earthquakes, and more!
FEATURES
• Fine control over the strength, roughness, position and rotation influence of your shakes.
• Fade in, fade out, start, stop, pause, and resume shakes.
• Adjust shake properties at run-time.
• Shakes are automatically blended together, so you can stack shakes.
• Easily shake all active cameras, or only apply a shake to specific cameras.
• Create shake preset assets so you can easily save and edit shake parameters.
How does it work?
MilkShake uses perlin noise, and relies on the camera's local position and rotation to apply the shake. See the documentation for details on what modifications may need to be made to your scripts.