Publisher | Road Turtle Games |
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File size | 21.49MB |
Number of files | 361 |
Latest version | 1.9.6 |
Latest release date | 2023-03-13 01:10:19 |
First release date | 2020-03-12 08:08:16 |
Supported Unity versions | 2018.4.2 or higher |
IMPACT - PHYSICS INTERACTION SYSTEM IS BEING DEPRECATED
Impact has been superseded by Impact CFX - Collision Effects System. It provides better results, performance, and configurability in many cases, and will recieve continued updates and support for the forseeable future.
Support will continue to be provided for existing Impact - Physics Interaction System customers for a time, but it is strongly recommended that new users use Impact CFX instead!
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Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions.
Documentation | Discord | Forum
So what can you do with Impact?
Here are just a few examples of how you can use Impact to spice up your game:
PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.
FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.
WEAPON IMPACTS
• Use Impact to play sounds, emit particles, and place decals for bullet impacts.
• Easily integrate with any weapon or projectile system.
EXTENDABILITY
• Impact was designed with extensibility as a key goal. You can customize just about any part of the system from custom triggers, to custom objects, to custom interactions.
Full source code is included!
INTEGRATIONS
• FMOD integration: Documentation & Download
• Wwise integration: Documentation & Download
• Master Audio integration: Documentation & Download