Publisher | Rui Wang |
---|---|
File size | 4.40MB |
Number of files | 40 |
Latest version | 1 |
Latest release date | 2018-11-05 10:57:09 |
First release date | 2018-11-05 10:57:09 |
Supported Unity versions | 2018.4.2 or higher |
Texture Drawer also provides complete supports for Processing 5’s 2D API so interactive arts could be created by artists and developers, with power of the Unity engine. Users could find API reference and examples of Processing at:
https://processing.org/reference/
and
https://www.openprocessing.org/
Texture Drawer supports the following platforms at present:
- Windows
- Mac OSX.
Version 1.0: The first version of TextureDrawer, with imperfect API and three initial examples.
- Supports creation and destroy of a drawer object, and updating to a texture every frame.
- Supports basic drawing operations: pixels, lines, rectangles, circles and arcs, polygons, B-splines, images, fonts and texts.
- Supports creating drawers from existing Unity textures, and retrieving drawer data as a byte array.
Version 1.2: Processing framework is implemented in this version. See ManaVR/Scripts/TextureDrawer/FrameworkP5.cs and examples for details. For any issues or questions, please contact me at: [email protected].