Logic Toolkit

$79
Publisher cait sith ware
File size 1.17MB
Number of files 981
Latest version 1.5.1
Latest release date 2024-11-20 12:16:14
First release date 2024-05-31 02:00:17
Supported Unity versions 2018.4.2 or higher

Supports various node flows


  • Execution flow (processing, looping, branching)
  • Data flow (passing and calculating values ​​between nodes)
  • State machines
  • Behavior trees

These node flows can be mixed in one graph.

Graphs can also be hierarchical using function graphs.


Supports customization using C# scripts


  • Node components can be customized using C# scripts.
  • For simple API (C# member) access, you can generate a script by simply selecting a member.

Supports the blackboard system


  • Manages variables handled within the graph.
  • Receives variable changes as events.
  • The data link system allows multiple graphs to share the same blackboard.

Uses the latest technology from Unity 6 onwards


  • SerializeReference is used for graph data serialization.
    • Flexible internal design allows users to focus on building game logic.
  • Roslyn Source Generator is used to generate node component scripts.
    • Compared to directly outputting script files, it is easier to deal with API changes due to Unity version upgrades, etc.
  • UI Toolkit is used for the graph editor.
    • UI is displayed faster than the old IMGUI