'Jiggle System' PRO - Jiggle Objects In BR Style! [Shader Graph]

GGStudios

(0)
$9
Publisher GGStudios
File size 3.42MB
Number of files 74
Latest version 1
Latest release date 2019-01-14 08:20:13
First release date 2019-01-14 08:20:13
Supported Unity versions 2018.4.2 or higher
'Jiggle System' - Jiggle objects in Battle Royale style!
Jiggle objects with only one line of code:
JiggleSystem.JiggleMaterial(renderer, PointOfJiggle);

- Mobile Friendly
- Shader graph based
- LWRP supported
- HDRP supported
- Easy to use (Beginners friendly)
- No 'Using' statement needed!
- No hard and complicated implementation!

Asset includes:
- Detailed documentation
- 'JiggleShader' shader (shader graph)
- 'JiggleSystem' system
- Sample scene with "jigglable" game objects
- Simple FPS controller to navigate the sample scene
- The following models & prefabs: cabin, xmas tree, presents, trees, rocks, snowman, and more..

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