Publisher | Blasphy |
---|---|
File size | 536.77kB |
Number of files | 8 |
Latest version | 1 |
Latest release date | 2022-05-31 08:06:27 |
First release date | 2022-05-31 08:06:27 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/38f0ce91-682a-4a63-995f-1da9865c7173_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/26701ab9-246c-4131-b666-e42f203a12a4_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/34453e98-652e-48ef-bf28-cad6463c6490_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ae0a1758-5aa1-4b95-9711-2ae90fa095e8_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/5e26136e-ae28-40e0-b756-e3c2512c6d70_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/130a34ff-0653-40bc-821a-920beb253b61_scaled.jpg)
-- Health Bar Billboard shader --
This package includes 2 shaders:
- 1 health bar SRP compatible
- 1 health bar URP compatible
- characters and characters shader not included
Package Info:
I saw many health bars made with world space canvas so I choose to create a more optimized shader that use a quod and a shader to render the effect.
This shader use a splat map to control 3 differents bars (for mana or defence, for exemple) in a single material/shader
This shader is an optimized method to have a character health bar. Is ment to be used when many characters need to be rendered because the shader support gpu instancing and use just a quod to render the effect. So you can use just 4 vertices and a single batch to render 3 different bars.
This shader use two textures. One for rendering the background and one for detect the different bars. The second texture is a splat map (rgb map) where each channel select a specific bar. So you can move the slider for each channel indipendently
Documentation:
https://94matteo1.github.io/Asset-Store-Projects-Documentation/#/2DHealthBar