Publisher | ElectorchStrauss |
---|---|
File size | 30.99MB |
Number of files | 167 |
Latest version | 1 |
Latest release date | 2023-11-03 12:40:42 |
First release date | 2022-02-07 09:27:12 |
Supported Unity versions | 2018.4.2 or higher |
This asset uses the new input system package, the demoteam hair package and is suitable for any kind of games.
To add the Demoteam hair package use Add package from git URL (in the Package Manager) and type this url:
https://github.com/Unity-Technologies/com.unity.demoteam.hair.git
It's to make Suzanne hairy.
I've recently added
- equip/unequip items
- rayman's style hands and feet (only feet are animated for now)
- rope simulation to make the chest and bag more interesting.
"Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."
This system is made to add immersion to your game by implementing an easy inventory system with rigidbody items that you can collide, interact, transfer, pickup and take out of your inventory. You can easily add more items as you need, as you can see in my video tutorial.
Bring more interaction to your players with some physical items inside a physical storage.