Publisher | JUHYUK |
---|---|
File size | 28.66MB |
Number of files | 183 |
Latest version | 1 |
Latest release date | 2019-09-30 08:00:17 |
First release date | 2019-09-30 08:00:17 |
Supported Unity versions | 2018.4.2 or higher |
Basic set required for dungeon construction.
Low poly meshes.
Hand Painted Textures.
Create your own dungeon.
Modeling, Texture Information :
- Balustrade_01 (Polygon Count : 254, Texture Size : 1024)
- Balustrade_02 (Polygon Count : 102, Texture Size : 1024)
- Balustrade_03 (Polygon Count : 134, Texture Size : 1024)
- Balustrade_01, 02, 03 use the same texture.
- Balustrade_04 (Polygon Count : 56, Texture Size : 256)
- Barricade_01 (Polygon Count : 164, Texture Size : 256)
- Box_01 ( Polygon Count : 18, Texture Size : 256)
- Brokenbrick_01 (Polygon Count : 156, Texture Size : 512)
- Candle_01 (Polygon Count : 26 , Texture Size : 256)
- Candle_02 (Polygon Count : 44, Texture Size : 256)
- Candle_03 (Polygon Count : 49, Texture Size : 256)
- Candle_01, 02, 03 use the same texture.
- Column_01 (Polygon Count : 524, Texture Size : 512)
- Door_01 (Polygon Count : 1156, Texture Size : 512)
- Door_02 (Polygon Count : 808, Texture Size : 512)
- Door_01, 02 use the same texture. - Flag_01 (Polygon Count : 288, Texture Size : 512)
- Floor_01 (Polygon Count : 2, Texture Size : 1024)
- Floor_02 (Polygon Count : 2, Texture Size : 1024)
- Floor_03 (Polygon Count : 2, Texture Size : 1024)
- Floor_02, 03 use the same texture. - Lantern_01 (Polygon Count : 92, Texture Size : 256)
- Oakcask_01 (Polygon Count : 76, Texture Size : 256)
- Pedestal_01 (Polygon Count : 210, Texture Size : 256)
- Point_01 (Polygon Count : 180, Texture Size : 512)
- Pottery_01 (Polygon Count : 158, Texture Size : 256)
- Pottery_02 (Polygon Count : 172, Texture Size : 256)
- Pottery_03 (Polygon Count : 158, Texture Size : 256)
- Pottery_01, 02, 03 use the same texture.
- Spiderweb_01 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_02 (Polygon Count : 4, Texture Size : 512)
- Spiderweb_03 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_04 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_01, 02, 03, 04 use the same texture.
- There is an alpha channel.
- Stairs_01 (Polygon Count : 348, Texture Size : 512)
- Statue_01 (Polygon Count : 1146, Texture Size : 512)
- Statue_02 (Polygon Count : 140, Texture Size : 256)
- TreasureChest_01 (Polygon Count : 680, Texture Size : 512)
- TreasureChest_02 (Polygon Count : 725, Texture Size : 512)
- TreasureChest_03 (Polygon Count : 928, Texture Size : 512)
- You can rotate the treasure chest lid to keep it open.
- Wall_01 (Polygon Count : 2, Texture Size : 1024)
- Wall_02 (Polygon Count : 66, Texture Size : 256)
- Wall_03 (Polygon Count : 10, Texture Size : 256)
- Wall_02, 03 use the same texture.
- Window_01 (Polygon Count : 49, Texture Size : 256)
- Eff_Fire_01 (Texture Size : 128)
- Eff_Flux_01 (Texture Size : 128)
- Eff_Ring_01 (Texture Size : 128)
- Eff_Sparkle_01 (Texture Size : 64)
- Eff_Sparkle_02 (Texture Size : 64)
Low poly meshes.
Hand Painted Textures.
Create your own dungeon.
Modeling, Texture Information :
- Balustrade_01 (Polygon Count : 254, Texture Size : 1024)
- Balustrade_02 (Polygon Count : 102, Texture Size : 1024)
- Balustrade_03 (Polygon Count : 134, Texture Size : 1024)
- Balustrade_01, 02, 03 use the same texture.
- Balustrade_04 (Polygon Count : 56, Texture Size : 256)
- Barricade_01 (Polygon Count : 164, Texture Size : 256)
- Box_01 ( Polygon Count : 18, Texture Size : 256)
- Brokenbrick_01 (Polygon Count : 156, Texture Size : 512)
- Candle_01 (Polygon Count : 26 , Texture Size : 256)
- Candle_02 (Polygon Count : 44, Texture Size : 256)
- Candle_03 (Polygon Count : 49, Texture Size : 256)
- Candle_01, 02, 03 use the same texture.
- Column_01 (Polygon Count : 524, Texture Size : 512)
- Door_01 (Polygon Count : 1156, Texture Size : 512)
- Door_02 (Polygon Count : 808, Texture Size : 512)
- Door_01, 02 use the same texture. - Flag_01 (Polygon Count : 288, Texture Size : 512)
- Floor_01 (Polygon Count : 2, Texture Size : 1024)
- Floor_02 (Polygon Count : 2, Texture Size : 1024)
- Floor_03 (Polygon Count : 2, Texture Size : 1024)
- Floor_02, 03 use the same texture. - Lantern_01 (Polygon Count : 92, Texture Size : 256)
- Oakcask_01 (Polygon Count : 76, Texture Size : 256)
- Pedestal_01 (Polygon Count : 210, Texture Size : 256)
- Point_01 (Polygon Count : 180, Texture Size : 512)
- Pottery_01 (Polygon Count : 158, Texture Size : 256)
- Pottery_02 (Polygon Count : 172, Texture Size : 256)
- Pottery_03 (Polygon Count : 158, Texture Size : 256)
- Pottery_01, 02, 03 use the same texture.
- Spiderweb_01 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_02 (Polygon Count : 4, Texture Size : 512)
- Spiderweb_03 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_04 (Polygon Count : 2, Texture Size : 512)
- Spiderweb_01, 02, 03, 04 use the same texture.
- There is an alpha channel.
- Stairs_01 (Polygon Count : 348, Texture Size : 512)
- Statue_01 (Polygon Count : 1146, Texture Size : 512)
- Statue_02 (Polygon Count : 140, Texture Size : 256)
- TreasureChest_01 (Polygon Count : 680, Texture Size : 512)
- TreasureChest_02 (Polygon Count : 725, Texture Size : 512)
- TreasureChest_03 (Polygon Count : 928, Texture Size : 512)
- You can rotate the treasure chest lid to keep it open.
- Wall_01 (Polygon Count : 2, Texture Size : 1024)
- Wall_02 (Polygon Count : 66, Texture Size : 256)
- Wall_03 (Polygon Count : 10, Texture Size : 256)
- Wall_02, 03 use the same texture.
- Window_01 (Polygon Count : 49, Texture Size : 256)
- Eff_Fire_01 (Texture Size : 128)
- Eff_Flux_01 (Texture Size : 128)
- Eff_Ring_01 (Texture Size : 128)
- Eff_Sparkle_01 (Texture Size : 64)
- Eff_Sparkle_02 (Texture Size : 64)