GraphCraft

$4
Publisher Seawisp Hunter, LLC
File size 66.08kB
Number of files 16
Latest version 1
Latest release date 2015-11-17 11:36:19
First release date 2015-01-09 06:08:24
Supported Unity versions 2018.4.2 or higher
GraphCraft is probably best understood by seeing it in action, even just 30 seconds of action. Please see the GraphCraft in 30 Seconds video.

GraphCraft is a Unity asset that uses graphs—constituted by vertices and edges—to construct recursively-describable bodies. This is a hybrid approach between procedural generation and manual creation. The graphs are created manually then used to automatically construct a new procedurally generated object according to simple rules. Unity developers can design symmetric multi-segmented composable bodies using the familiar Unity Editor tools. The Graph Preview shows what effects one's edits have in real-time. The Graph Constructor instantiates the game objects according to the graph.

There are three example scenes explained in the README and a video tutorial is available on Mockup Monday #34.

twitter: @shanecelis
website: seawisphunter.com

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