Publisher | Seawisp Hunter, LLC |
---|---|
File size | 508.72kB |
Number of files | 50 |
Latest version | 0.3.0 |
Latest release date | 2019-07-15 09:34:09 |
First release date | 2017-10-18 11:36:22 |
Supported Unity versions | 2018.4.2 or higher |
"My, what big eyes you have."—Little Red Riding Hood
What eyeless creature lurks within the halls of your game? Give it eyes, yes, but what kind? Does it have the eyes of a snake, an octopus, or maybe a frog? Each are possible with this shader. It exposes nineteen parameters that will help you define just the right kind of eyes for your creature. Hopefully your creature is not dead yet, so you may want its eye(s) to move; an included script will help you avoid that vacant, soulless stare. There are two shaders—unlit and surface—depending on whether your creature abhors the light. So please enjoy the world with new eyes.
Features
• Unlit and surface eye shader
• Shader Parameters
   • Sclera, Iris, and Pupil parameters
      • Color
      • Radius
      • Squeeze
      • Angle
   • Eyelid and third eyelid
      • Color
      • Bias
      • Open
• EyeMovement script
   • Random eye movement
   • Look at target
   • Random blinking
   • Control multiple eyes (since v0.2.0)
• RandomizeShader script
   • Randomize certain shader parameters
• ApplyPaletteToShader script
   • Apply colors to material
• Semi-sphere model
Scenes
The following demo scenes are included.
• 0 Blue Cat Eye
• 1 Third Eyelid Demo
• 2 Spider Eyes
• 3 Eye Garden
• 4 Many Variations
• 5 Eyes on All the Things
• 6 Two Eyes
• 7 Two Eyes Recolored
Videos
• Creature Eye Shader Intro