FERM

$14
Publisher Ward Dehairs
File size 39.90MB
Number of files 110
Latest version 1
Latest release date 2021-06-21 10:54:49
First release date 2019-04-03 03:49:09
Supported Unity versions 2018.4.2 or higher
Fast Easy RayMarching, for Unity.

Create astonishing visual effects; fractals, smooth shapeshifting surfaces, infinite geometries and more.
Do this quickly and easily, using intuitive presets and render everything in real time.

I don't understand how I did it, but it looks pretty

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Advanced features & options

Real time rendering for all features, down to the biggest, baddest, infinitely repeating, shape shifting monster you could ever dream up.

Skybox mode: fill the sky with mesmerizing fractals. Ideal for creating a dreamy or alien atmosphere.

Animation. make complex shapes fold, rotate, move and otherwise animate, without breaking your head over complex math!

Shape mixing, smooth unions that blend shapes like liquids, distorted mixes to create an otherwordly impression and more.

Infinite rendering distance. Repeating fractals that run on to the horizon or fill the entire sky. Infinite planes, tunnels, cones and spirals!

Unity lighting support, because who wants to reinvent the wheel? We support both the standard shader option and unlit behaviour!

Loads of primitive shapes in both 2D & 3D, such as spheres, boxes, planes, pyramids, arches, infinite tunnels, circles, spirals, polygons... you name it, we got it!

Fractals again, both in 2D & 3D: Mandelbulb, Mandelbrot, Sierpinski, Julia and Koch snowflake, just to name a few. Not to mention, the option to create your own fractals with the powerful recursion component.

Texture support. No more tedious UV unwrapping! Get it packaged automatically in a variety of shapes.

Highly customizable with tons of options to optimize settings and performance.

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Compatibilty and requirements

● FERM requires the standard Unity rendering pipeline, it is not compatible with the HDRP.

● FERM relies on some GPU optimizations, which can make it incompatible with some mobile hardware and older GPU's. In general, FERM is only guaranteed to work on PC's with reasonably up-to-date hardware.

● Complex, full screen fractals can be quite stressing on hardware and will lead to decreased frame rate on older hardware.

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