Publisher | Rufat's ShaderLab |
---|---|
File size | 5.95MB |
Number of files | 24 |
Latest version | 1 |
Latest release date | 2021-08-05 10:24:19 |
First release date | 2019-01-10 10:59:08 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9707bac1-e669-46dd-b48b-7547401253e1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9d2ad9f5-2d55-4602-9496-be58e4cab153_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/32bbcaef-63f4-43ea-8955-bfa685520bbd_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/16b95d71-c3e0-46cd-ade8-88d19cc73a77_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/76d39fd6-531f-49c6-a9e8-a636f1dbdc09_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/be6bd1fa-c50c-4f1f-8c6d-a4ae7e0c1663_scaled.jpg)
✅ Default pipeline works with Unity versions higher than 2017.4.1f
✅ LWRP works only with Unity versions higher than 2019.1.0f1
✅ URP works only with Unity versions higher than 2019.3.0f3
⚜️ Fastest Solution on the market! ⚜️
⭐Supports Multi-pass VR
⭐Supports Single-pass instanced or Multiview VR(Oculus devices)
⭐Supports Single-pass VR
SHADERS
* BLUR - The fastest blur in the Asset Store. Completely optimized blur, implemented using gaussian blur. Implemented in single-pass. Runs at 45-58 FPS on a low-end mobile device(with proper settings).
❗NOTE❗ All the testing was made on low-end mobile device Meizu M2 Note in the scene containing:
◼️ 65 different gameObjects,
◼️ 68 different Materials,
◼️ 57 different Textures,
◼️ 1 Directional Light(realtime),
◼️ approximately 40k polygons
✅ LWRP works only with Unity versions higher than 2019.1.0f1
✅ URP works only with Unity versions higher than 2019.3.0f3
⚜️ Fastest Solution on the market! ⚜️
⭐Supports Multi-pass VR
⭐Supports Single-pass instanced or Multiview VR(Oculus devices)
⭐Supports Single-pass VR
This package consists of two shaders for applying the blur on the screen. This solution is currently the fastest blur I the market. Both of the shaders were tested on a low-end mobile device in the loaded scene in order to optimize the performance and fps.
SHADERS
* BLUR - The fastest blur in the Asset Store. Completely optimized blur, implemented using gaussian blur. Implemented in single-pass. Runs at 45-58 FPS on a low-end mobile device(with proper settings).
❗NOTE❗ All the testing was made on low-end mobile device Meizu M2 Note in the scene containing:
◼️ 65 different gameObjects,
◼️ 68 different Materials,
◼️ 57 different Textures,
◼️ 1 Directional Light(realtime),
◼️ approximately 40k polygons