Publisher | Rufat's ShaderLab |
---|---|
File size | 7.59MB |
Number of files | 51 |
Latest version | 1.6.2 |
Latest release date | 2022-07-02 01:30:15 |
First release date | 2019-01-10 11:02:09 |
Supported Unity versions | 2018.4.2 or higher |
✅ Default pipeline works with Unity versions higher than 2018.4.0f1
✅ URP works only with Unity versions higher than 2020.1.0f1
⚜️ Fastest Solution on the market! ⚜️
⭐Supports Multi-pass VR
⭐Supports Single-pass instanced or Multiview VR(Oculus devices)
⭐Supports Single-pass VR
SHADERS
*BLOOM - The fastest depth of field shader in the Asset Store. Runs at 42-53 fps on low-end device.
❗NOTE❗ All the testing was made on low-end mobile device Meizu M2 Note in the scene containing:
◼️ 65 different gameObjects,
◼️ 68 different Materials,
◼️ 57 different Textures,
◼️ 1 Directional Light(realtime),
◼️ approximately 40k polygons
✅ URP works only with Unity versions higher than 2020.1.0f1
⚜️ Fastest Solution on the market! ⚜️
⭐Supports Multi-pass VR
⭐Supports Single-pass instanced or Multiview VR(Oculus devices)
⭐Supports Single-pass VR
This package consists of the shader for applying the bloom on the screen. This solution is currently the fastest bloom in the market. The shader was tested on the low-end mobile device in the loaded scene in order to optimize the performance and fps.
SHADERS
*BLOOM - The fastest depth of field shader in the Asset Store. Runs at 42-53 fps on low-end device.
❗NOTE❗ All the testing was made on low-end mobile device Meizu M2 Note in the scene containing:
◼️ 65 different gameObjects,
◼️ 68 different Materials,
◼️ 57 different Textures,
◼️ 1 Directional Light(realtime),
◼️ approximately 40k polygons