Publisher | CoryBaxterGameDev |
---|---|
File size | 1.75MB |
Number of files | 49 |
Latest version | 1 |
Latest release date | 2024-09-23 05:01:13 |
First release date | 2024-09-23 05:01:13 |
Supported Unity versions | 2018.4.2 or higher |
Spawn enemies or NPCs into your levels with ease with the Enemy Zone and Wave Spawner Toolkit!
This asset offers game developers a robust solution to spawn NPCs and enemies dynamically in predefined zones or a way to create challenging enemy waves. This tool is highly customizable and suitable for most genres, whether you're working on a fast-paced action game, a strategic tower defense, or an open-world RPG.
Included in this package is the Enemy Spawn Zone script, a tool that lets you define areas in your world where enemies or NPCs will be placed randomly, ensuring they don't overlap or spawn outside your designated space. Populate forest with animals in an instant. Fill your zombie infested city with the click of a button!
The Enemy Wave Spawner allows for the creation of waves of enemies, each wave customizable with varying enemy types, quantities, spawn delays, and more. You have full control over wave intervals, random or specific enemy counts, and activation methods, automatic timer based waves or player triggered.