Publisher | CoryBaxterGameDev |
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File size | 1.78MB |
Number of files | 44 |
Latest version | 1 |
Latest release date | 2024-12-10 03:36:13 |
First release date | 2024-12-10 03:36:13 |
Supported Unity versions | 2018.4.2 or higher |
The Calendar, Season, and Game Event Manager is a series of 3 polished versatile tools designed to help developers implement an in-game time-tracking calendar system with seasons and scheduled events. Highly customizable, it seamlessly integrates with various game genres, including RPGs, simulations, and adventure games, where time and world, seasons and in game events are a core aspect of the gameplay.
With a veritable host of customization options for adjusting season lengths, season start times, day lengths, recurring calendar events, time jumps, seasonal changes, in game event times and durations, this package offers the power and flexibility to suit your game’s unique world. Examples are included on how to subscribe to calendar events, changing seasons, and in game events, easily allowing for the addition of dynamic gameplay scenarios like seasonal festivals, weather changes, time-limited quests, daily resets and so so much more.