Easy Color Manipulator - Hue Slider & Auto Hue

J. Smith

(4)
$4
Publisher J. Smith
File size 53.81kB
Number of files 5
Latest version 1
Latest release date 2019-02-13 08:33:18
First release date 2019-02-11 11:04:09
Supported Unity versions 2018.4.2 or higher
What it does...
-] Edit the color / hue of renderers in real-time with a Slider component!

-] Use the AutoHue.cs script and customize your random color / hue displays for any renderer component.

-] Either script can be used to modify multiple renderers at once!

-] Compatible with all render types - Sprite/Mesh/Image/SkinMesh/Text/TextMesh/PaticleSys in realtime (also works while Time.timeScale == 0)

How to use...
See web player demo here.
Full info in READ_ME.txt located at root of package

1a) Attach the HueSlider.cs script to any Slider component.
1b) Attach the AutoHue.cs script to any gameObject

2) Simply drag and drop the desired renderers to the appropriate render Array in the scripts!

3a) If using HueSlider.cs - Move the slider in game and see the magic happen.
3b) If using AutoHue.cs - Start the game and see the magic happen!


Easily customizable.
Compatible with Unity versions >= 5.5^

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