Publisher | OliVR |
---|---|
File size | 15.27MB |
Number of files | 178 |
Latest version | 6.1 beta Lite |
Latest release date | 2024-11-15 12:07:10 |
First release date | 2024-11-15 12:07:10 |
Supported Unity versions | 2018.4.2 or higher |
Deckard Renderer - Elevate Your Unity Projects to Cinematic Quality
This is a Lite version of Deckard Plugin with limitations:-Max rendering time is 10 seconds
-Renderings have a Deckard Logo
Are you looking to create high-quality video exports or animations from your Unity projects? Deckard Renderer is designed for filmmakers and developers seeking unparalleled visual fidelity beyond the capabilities of real-time graphics. Here's what Deckard offers:
- High-Quality Rendering: Export videos from Unity without the typical issues of spatial or temporal aliasing. Achieve both soft and sharp visuals tailored to your project's needs. - Cinematographic Simulation: Mimic the behavior of real-world cameras, from color science to optical characteristics, replicating the essence of both analog and digital cinema cameras used in professional TV and film production. - Advanced Depth of Field: Utilize Physically Modelled Natural Depth of Field with Synthetic Aperture technology for a natural-looking bokeh effect. - Smooth Motion Blur: Experience cinematic motion blur that enhances the fluidity of movement at lower frame rates. - Realistic Lighting: Enable all lights in your scene to cast soft, diffuse shadows, enhancing the realism of your renders. - Compatibility and Integration: - Seamlessly works with Unity's Post Processing Stack and other post-processing effects, smoothing out any instability or noise. - Does not require custom shaders or materials for basic functionality. - Provides tools to craft custom multipass shaders for complex surfaces like hair, car paint, or skin. - Full compatibility with Amplify Shader, Unity Timeline, and Cinemachine. - Experimental support for HDRP. - Export Options: Choose between exporting to high-quality PRORES MOV or MP4 formats. - Special Features: - Supports motion blur for skinned meshes (Unity 2018.3+). - Tilt Shift effect for creative depth control. - Uses progressive rendering in the Unity Editor. - Motion blur on particle systems for dynamic effects. - Auto-focus functionality with adjustable focus speed.
Important Note: Deckard Renderer is not designed for real-time rendering; it's optimized for exporting high-quality images or movies.
Development Status: Deckard Renderer is actively being developed with new features on the horizon. For optimal performance, use with modern graphics hardware.