Publisher | OliVR |
---|---|
File size | 63.70MB |
Number of files | 120 |
Latest version | 2.0b |
Latest release date | 2021-07-06 05:28:30 |
First release date | 2021-04-20 12:55:13 |
Supported Unity versions | 2018.4.2 or higher |
Deckard Chroma Key Indie is made to solve needs of high quality chroma keying for Virtual Production purposes, Live events, prerendered videos, live streaming, AR/VR applications for broadcast.*
Deckard Chroma Key uses new paradigms in a field of chroma keying related to virtual production (TV, moviemaking and streaming).
Chromakeying is a pretty complex work, and Deckard Chroma Key manages to meet all needs of professional chromakeying by using some features not available even on industry standard hardware solutions.
Features:
-Chromakeying that can treat transparent objects.
-Chromakeying can use custom shaders and color correctors.
-Chromakeying supports shadows, SSR, volumetric lights, DOF and raytracing.
-high performance and stable person Tracking system that can be used with Unity Cinemachine or custom scripting for various effects.
-System for avoiding (or supporting) shadows on chroma keyed surfaces.
-Support for easy Garbage matte keying**.
Garbage matte is a process where you sample green screen with it's imperfections and achieve a perfect key even without sampling colors.
-Supports inputs from a webcam drivers, video Input or Texture (for simplified usage with third party plugins).
-Uses video relighting tech that automatically generates normal maps for usage with virtual lights in Unity.
-Deckard Chroma keyer is supported by Deckard Render for superior chromakeying for film.
-Supports HDRP and Standard pipelines.
-It features simple but powerful system for stacking denoisers, sharpeners, color correctors and other creative effects (with included holographic screen and comics effect). Authoring of those effects can be pretty simple with Amplify Shader or Shader Graph.
Indie version has all features as an Enterprise version but is meant for single developers/artists that earn less than 100.000$/Year. With Indie version you get a forum support.
If you are user that doesn't belong into this category, you should buy a Deckard Chroma Key Enterprise version, that gives you 4 hours of live training, consultancy and support via video meetings.
If you are a part of an educational institution, please contact me.
*due to it's nature it isn't intended or tested for mobile phone applications or low performance systems.
** Garbage matte can be applied only on static camera
Deckard Chroma Key uses new paradigms in a field of chroma keying related to virtual production (TV, moviemaking and streaming).
Chromakeying is a pretty complex work, and Deckard Chroma Key manages to meet all needs of professional chromakeying by using some features not available even on industry standard hardware solutions.
Features:
-Chromakeying that can treat transparent objects.
-Chromakeying can use custom shaders and color correctors.
-Chromakeying supports shadows, SSR, volumetric lights, DOF and raytracing.
-high performance and stable person Tracking system that can be used with Unity Cinemachine or custom scripting for various effects.
-System for avoiding (or supporting) shadows on chroma keyed surfaces.
-Support for easy Garbage matte keying**.
Garbage matte is a process where you sample green screen with it's imperfections and achieve a perfect key even without sampling colors.
-Supports inputs from a webcam drivers, video Input or Texture (for simplified usage with third party plugins).
-Uses video relighting tech that automatically generates normal maps for usage with virtual lights in Unity.
-Deckard Chroma keyer is supported by Deckard Render for superior chromakeying for film.
-Supports HDRP and Standard pipelines.
-It features simple but powerful system for stacking denoisers, sharpeners, color correctors and other creative effects (with included holographic screen and comics effect). Authoring of those effects can be pretty simple with Amplify Shader or Shader Graph.
Indie version has all features as an Enterprise version but is meant for single developers/artists that earn less than 100.000$/Year. With Indie version you get a forum support.
If you are user that doesn't belong into this category, you should buy a Deckard Chroma Key Enterprise version, that gives you 4 hours of live training, consultancy and support via video meetings.
If you are a part of an educational institution, please contact me.
*due to it's nature it isn't intended or tested for mobile phone applications or low performance systems.
** Garbage matte can be applied only on static camera