Publisher | Morro Motion |
---|---|
File size | 160.05MB |
Number of files | 151 |
Latest version | 1.3.1 |
Latest release date | 2023-08-30 09:00:17 |
First release date | 2017-11-01 11:31:24 |
Supported Unity versions | 2018.4.2 or higher |
The largest compilation of Morro Motion's dance assets. Dance MoCap Collection is the culmination of all of Morro Motion's high quality dance mocap. The best dances for a great price, all in one place!
This package contains a collection of 60 fbx motion capture animations for a bipedal humanoid character performing various dance moves.
Compatible with Morro Motion's other packages and Unity's Mecanim, Dance MoCap Collection is the perfect choice for new or returning users who are looking for a huge selection of high quality dance moves.
User's new to our assets need not worry as all of our animation packages contain our talented and beautiful MorroMan character. He, she, or it is ready to bend, twist, and move to display our animations for you.
See these animations in action at https://youtu.be/itzhvCmZ_2U
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: [email protected]
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.
This package contains a collection of 60 fbx motion capture animations for a bipedal humanoid character performing various dance moves.
Compatible with Morro Motion's other packages and Unity's Mecanim, Dance MoCap Collection is the perfect choice for new or returning users who are looking for a huge selection of high quality dance moves.
User's new to our assets need not worry as all of our animation packages contain our talented and beautiful MorroMan character. He, she, or it is ready to bend, twist, and move to display our animations for you.
See these animations in action at https://youtu.be/itzhvCmZ_2U
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: [email protected]
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.