Publisher | Morro Motion |
---|---|
File size | 6.18MB |
Number of files | 22 |
Latest version | 1.3.1 |
Latest release date | 2019-02-24 05:45:48 |
First release date | 2017-05-04 08:18:22 |
Supported Unity versions | 2018.4.2 or higher |
The fourth installment of Morro Motion's dance assets. Dance MoCap 04 is a must have for anyone looking for the highest quality dance moves.
This package contains a collection of 10 fbx motion capture animations for a bipedal humanoid character performing various dance moves.
Compatible with Morro Motion's other packages and Unity's Mecanim, Dance MoCap 04 is the perfect choice for users who already enjoyed Dance MoCap 01, 02 & 03.
User's new to our assets need not worry as all of our animation packages contain our talented and beautiful MorroMan character. He, she, or it is ready to bend, twist, and move to display our animations for you.
See these animations in action at https://youtu.be/t17tlGY7EIE
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: [email protected]
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.
This package contains a collection of 10 fbx motion capture animations for a bipedal humanoid character performing various dance moves.
Compatible with Morro Motion's other packages and Unity's Mecanim, Dance MoCap 04 is the perfect choice for users who already enjoyed Dance MoCap 01, 02 & 03.
User's new to our assets need not worry as all of our animation packages contain our talented and beautiful MorroMan character. He, she, or it is ready to bend, twist, and move to display our animations for you.
See these animations in action at https://youtu.be/t17tlGY7EIE
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: [email protected]
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.