Publisher | Zolden |
---|---|
File size | 48.06kB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2018-01-17 05:09:23 |
First release date | 2016-10-12 08:37:25 |
Supported Unity versions | 2018.4.2 or higher |
What is this project?
It is a simple and well commented example of how to use compute shader.
What is the purpose of this project?
When I wanted to learn compute shader, I noticed there's not much tutorials or examples. So, I struggled. But after I have learned all I needed, I decided to create a little example for people who are still in the process and would benefit from a well commented example.
What does the code do?
It draws mandelbrot fractal using compute shader.
How to use it?
Simply inspect the code and read the comments. I tried to explain everything I had problems with when I was learning compute shaders.