Publisher | Pampel Games |
---|---|
File size | 16.15MB |
Number of files | 271 |
Latest version | 1 |
Latest release date | 2024-07-08 12:59:12 |
First release date | 2024-06-27 03:33:16 |
Supported Unity versions | 2018.4.2 or higher |
Minimum Unity Version 2021.2 LTS +
Documentation | Discord | Contact
Breathe life into your game through real-time deformations on animated meshes or export your creations to rapidly iterate on character variations.
Deform the default pose or make a snapshot every frame to achieve high-quality results even on limbs and blend shapes - all while maintaining a smooth frame rate, thanks to the advanced algorithm built on Unity's job system.
The setup is facilitated by a single inspector component, employing a modular approach that ensures complete oversight, control, and great artistic possibilities.
HIGHLIGHTS
⭐ Deformation
- Powerful set of deformation modules.
- Can be combined in any way you desire.
- Quickly create character variations in the editor.
- Animate character meshes in play mode.
- Frame update option to deform blend shapes and animated limbs.
✈ Lightning-Fast Performance
- Job System & Burst Compilation.
- Editor Caching.
- Mobile and VR-ready, even for complicated meshes.
💎 Usability
- Any genre and platform.
- Humanoid and generic characters.
- Any amount of Skinned Mesh Renderers.
- -> A mesh-combine tool is included.
- Any amount of sub-meshes per renderer.
- Activate/deactivate and full reset with one method call.
- Easily integrable with any custom character controllers and ragdoll solutions.
🔉Integrated Systems
- Bones, Deformation and Action Setup.
- Live Character Display in the Scene.
- Event System.
- API.
✅ User Friendly
- Modular Architecture.
- Lightweight.
- Extensible.
☝ Support
- Up-to-date Online Documentation.
- Helpful Tooltips.
- Demo Scenes.
- Active Support (Discord, Email).
🙂 The funny cartoon boy from the video is included!
Any feature missing? Please don't hesitate to reach out!