Publisher | Pampel Games |
---|---|
File size | 162.98MB |
Number of files | 426 |
Latest version | 1 |
Latest release date | 2024-11-05 01:28:26 |
First release date | 2024-10-02 04:00:20 |
Supported Unity versions | 2018.4.2 or higher |
Minimum Unity Version 2022 LTS +
Documentation | Discord | Contact
Road Constructor is a tool that lets you construct roads in a style similar to those used in AAA simulation games. You can start building immediately within the editor or integrate a powerful solution into your next city-building project.
The construction is fully dynamic, generating meshes procedurally rather than using pre-constructed parts. The tool automatically connects roads, creating seamless intersections in real-time. This offers incredible customization options while ensuring high runtime performance.
You’ll have access to an extensive range of features, including grid placement, snapping, elevation control, terrain fitting, demolition, overlap control, LODs, and more. Choose from a collection of high-quality, pre-made roads, or create your own from scratch, even down to configuring individual lanes.
Whether you need a professional in-game solution you can build upon or simply want to place roads into your scene without wasting time, Road Constructor is the tool for you.
HIGHLIGHTS
🚗 Procedural Road Construction
Automatically generate road infrastructure in real-time, seamlessly connecting various types of roads.
⤴ Elevation Control
Easily create bridges, rails, and pillars, with automatic adjustments based on overlapping parts.
🗻 Terrain Fit
Match terrain height, blend textures, and automatically remove details and trees for a smooth integration.
🛣️ Clean Meshes
Adjustable resolution, automatic LODs, and dynamic mesh vertex count based on slope and curvature.
↩ Corrections
Undo and demolition functionality to help you and your players.
✈ Lightning-Fast Performance
Mesh density dynamically adjusts based on slope and curvature, with geometry generated in high-speed using Jobs, Burst, and advanced Mesh API.
☑ Editor and Runtime
All features are supported for both workflows.
🚦3D Assets
Includes a set of high-quality road textures and low-poly models for decoration, or allows you to include your own textures and objects in the system.
✅ Customizable
Design your own roads modularly in the Inspector, building on existing elements and integrating custom styles.
⏫Extensible
Create your own builder by leveraging the Road Constructor API to fit your project’s needs. Full source code and examples are included, with plenty of helpful data easily accessible.
↔️ Traffic System Component
Can be used to create interconnected waypoints automatically. Ideal for custom traffic systems.