Publisher | Cardboard Core |
---|---|
File size | 78.39kB |
Number of files | 17 |
Latest version | 1.0.3 |
Latest release date | 2022-08-31 09:27:32 |
First release date | 2021-12-15 09:30:20 |
Supported Unity versions | 2018.4.2 or higher |
For support or feedback, feel free to join us on Discord: https://discord.gg/xPupJKdyRR
Create your state machines without having to care about it's inner workings. Transitions between states are created automatically on runtime, while you only have to care about your own application's logic.
Written in pure C# code, so you can wrap within monobehaviours or extend from it's classes to make it more logical for your specific needs.
Works complimentary with CardboardCore's Dependency Injection package. If you have already purchased this State Machine package, contact me and I'll gift you the Dependency Injection package for free! Details about how to do this can be found in this package's Readme.