Publisher | ootii |
---|---|
File size | 2.57MB |
Number of files | 185 |
Latest version | 3 |
Latest release date | 2022-12-22 02:44:12 |
First release date | 2013-12-20 12:48:13 |
Supported Unity versions | 2018.4.2 or higher |
The perfect high quality camera solution for your game!
The Adventure Camera has evolved and it is way more than just a 3rd person camera. The new Camera Controller is super smooth and built for 3rd person games, 1st person games, and even strategy/MOBAs. Using 'camera motors', the Camera Controller is able to seamlessly transition from one view to another. You can even transition mid-play to give your game that extra quality boost.
Feature rich, the Camera Controller supports off-center 3rd person views, advanced view obstruction detection, character fading, camera shakes, and lots more.
Use the spline motor to have the camera follow a path for cut-scenes or in-game focusing. Leverage the motors that come with the Camera Controller or create your own camera motors for a truly unique experience.
Features:
* Modern 3rd person motor
* Traditional 3rd person motor
* 1st person motor
* Strategy/MOBA motor
* Path follow motor
* Fixed view motor
* Transition motor
* Create and add custom motors
* Advanced collision detection
* Character fading
* Field-of-view zooming
* Camera shaking
* Spline component
* User friendly UI
* Set up in seconds
* Support for any input solution
* Support for Windows Xbox controller
* C# Code included
* Unparalleled support
User's Guide
Web Demo
Forum Thread
Thanks!
Support: [email protected]
Note: Unity assets are not included.
Note: This is a universal camera asset and includes only a very basic character controller for testing.
Note: The old Adventure Camera is still available in the asset (for now). However, it should not be used.
Note: If you have issues, please don't hesitate to email [email protected].
Refund policy
The Adventure Camera has evolved and it is way more than just a 3rd person camera. The new Camera Controller is super smooth and built for 3rd person games, 1st person games, and even strategy/MOBAs. Using 'camera motors', the Camera Controller is able to seamlessly transition from one view to another. You can even transition mid-play to give your game that extra quality boost.
Feature rich, the Camera Controller supports off-center 3rd person views, advanced view obstruction detection, character fading, camera shakes, and lots more.
Use the spline motor to have the camera follow a path for cut-scenes or in-game focusing. Leverage the motors that come with the Camera Controller or create your own camera motors for a truly unique experience.
Features:
* Modern 3rd person motor
* Traditional 3rd person motor
* 1st person motor
* Strategy/MOBA motor
* Path follow motor
* Fixed view motor
* Transition motor
* Create and add custom motors
* Advanced collision detection
* Character fading
* Field-of-view zooming
* Camera shaking
* Spline component
* User friendly UI
* Set up in seconds
* Support for any input solution
* Support for Windows Xbox controller
* C# Code included
* Unparalleled support
User's Guide
Web Demo
Forum Thread
Thanks!
Support: [email protected]
Note: Unity assets are not included.
Note: This is a universal camera asset and includes only a very basic character controller for testing.
Note: The old Adventure Camera is still available in the asset (for now). However, it should not be used.
Note: If you have issues, please don't hesitate to email [email protected].
Refund policy