Building Placement System (RTS)

$9
Publisher AndreyPopU
File size 1.42MB
Number of files 65
Latest version 1
Latest release date 2024-08-21 01:39:19
First release date 2024-08-21 01:39:19
Supported Unity versions 2018.4.2 or higher

Link to playable Demo: https://andreypopov.itch.io/building-placement-system


Introducing the ultimate Building Placement System for Real-Time Strategy (RTS) games -a comprehensive solution designed to enhance your game development experience and bring your strategic visions to life. Our system is engineered to streamline the building placement process, offering precise grid-based placement, intuitive controls, and real-time feedback, making it the perfect tool for creating dynamic and engaging strategy games.


Key Features:


Camera Controls:

  • Movement: Effortlessly navigate your game world with smooth camera movement.
  • Rotation: Rotate the camera to view your buildings from any angle, giving players full control over their strategy.
  • Zoom: Easily zoom in and out for detailed building placement or a broader strategic view.

Currency System:

  • Money: Manage your in-game economy with a robust currency system.
  • Income: Generate consistent income from your buildings to expand your empire.
  • Buying and Selling: Seamlessly buy new buildings or sell existing ones with intuitive controls and instant feedback.

Building Placement System:

  • Building Placement: Precisely place buildings on a grid with snap options, ensuring perfect alignment every time.
  • Building Demolish: Easily remove buildings with a simple demolish feature, allowing for flexible gameplay adjustments.
  • Building Cost: Each building has a defined cost, adding depth to your resource management strategy.
  • Building Blueprint: Preview building blueprints before placement, helping players plan their layouts effectively.
  • Income Generation: Buildings generate income over time, fueling your growth and strategy.
  • Grid Snap Option: Enable grid snapping for precise placement or disable for freeform building.
  • Grid Visualization: Visualize the grid for easy alignment and planning.

Models:

  • 3 House Variants: Choose from three distinct house models to diversify your settlements.
  • 1 Road Model: Integrate roads into your layout to connect buildings and improve your city’s infrastructure.

Particle Systems:

  • Place/Demolish Effects: Enhance the player experience with visual effects for placing and demolishing buildings.
  • Buy/Sell Effects: Visually represent transactions with buy and sell effects, making the currency system more engaging.

Animations:

  • Building Idle: Each building features idle animations, bringing life to your game world.
  • Building Income: Visual indicators show when buildings generate income, keeping players informed and engaged.
  • Building Demolish: Watch buildings crumble with demolish animations, adding realism to your gameplay.

User Interface (UI):

  • UI Icons: Intuitive icons provide clear, easy-to-understand controls for building placement and management.
  • UI Card Elements: Display building options with UI cards, giving players a clear overview of available structures.

This Building Placement System is designed to provide developers with a versatile, easy-to-integrate solution for creating complex and engaging RTS games. Whether you're working on a city builder, a military strategy game, or any other RTS project, this system offers all the tools you need to bring your game to life with precision and creativity. Transform your game development process and create immersive, strategy-rich experiences that captivate players from start to finish!

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