2D Enemy AI Movement System

$13
Publisher AndreyPopU
File size 168.70kB
Number of files 47
Latest version 1
Latest release date 2024-08-28 12:24:12
First release date 2024-08-28 12:24:12
Supported Unity versions 2018.4.2 or higher

Elevate your 2D game with this Enemy AI Movement System, designed to deliver seamless and intelligent enemy behavior. This system excels in advanced player tracking, allowing enemies to efficiently follow the player while navigating around obstacles with great precision.


Note: This AI Movement System works best for navigating and avoiding individual obstacles. It isn't intended for mazes or confined rooms. The AI is good with close range navigation.


At the core of this system is a movement algorithm based on the DOT Product between the enemy and target, ensuring accurate and responsive directionality. Whether your enemy is pursuing the player or adjusting its path to avoid obstacles, the AI reacts smoothly and intelligently to the environment.


To ensure a polished gameplay experience, this system includes built-in smoothing features that eliminate jitter, providing fluid and natural movement at all times. Your enemies will move with the kind of precision and realism that keeps players engaged.


Integration is straightforward and hassle-free, making it easy to incorporate into any project, regardless of its complexity. Whether you're building a simple 2D platformer or a more intricate game, this system is designed to fit seamlessly into your workflow.


Enhance your game with a reliable and easy-to-use AI movement system that guarantees smooth and dynamic enemy interactions!

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