BridgeXR

$59
Publisher Parkerhill XR Studio
File size 1.17MB
Number of files 146
Latest version 1.1.2
Latest release date 2019-05-23 02:15:15
First release date 2018-06-20 09:10:31
Supported Unity versions 2018.4.2 or higher

Don't let VR and AR toolkit SDK fragmentation disrupt your development


Parkerhill BridgeXR is an in-editor SDK manager for multi-device projects. Implement once (without branches) while targeting a variety of VR and AR devices, platforms and user interfaces.


Essential plugin for professional Unity VR/AR developers!


Features include:


* Additive scene bridge
* Conditional prefab bridge
* Conditional components bridge
* Input events
* Folder exclusions


Continue to use the high level toolkits you already know and trust, in one project. BridgeXR leverages the best of breed software from the leading VR and AR vendors, providing a device-independent layer to build your applications.


Why BridgeXR?


* Compatible with all SDK, past, present and future
* Build device-independent cross-platform VR and AR applications
* Handle varying user experience paradigms, semantics and devices
* Leverage coding best practices and Unity's innovative features
* Avoid code branches or duplicate project folders for target platforms and devices
* Protect your projects from SDK fragmentation, new SDK releases, new devices and technologies


Compatible with all major VR/AR toolkits, including:


* OpenVR and SteamVR Interaction System
* Google Daydream Elements
* Oculus SDK
* Windows Mixed Reality Toolkit
* Google ARCore
* Apple ARKit
* Vuforia
* VRTK
* any other toolkit, present or future.


(Not limited to XR apps but that’s the primary use case. If you're using it in other creative ways please let us know!)


Includes Parkerhill Refabs utility, free!


Support and Announcements
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