Bloom

$4
Publisher OccaSoftware
File size 46.08kB
Number of files 12
Latest version 0.2.0
Latest release date 2024-06-12 07:12:13
First release date 2024-06-12 07:12:13
Supported Unity versions 2018.4.2 or higher

Highlight bright objects with advanced bloom post-processing.


Simulate realistic lens responses to lights and emissive objects. Make bright objects glow. Configure the bloom amount and size. Add dynamic copies of bright objects – ghosts. Use the default intensity, color, and offset for each of the 8 ghosted copies or make it yours. Add a camera ring with halos. Fine-tune the halo size, fisheye lens strength, color, and intensity. Add chromatic aberration to ghosts and halos to accentuate their colors and brightness.


  • Simulate realistic camera lens lighting responses.
  • Make bright objects glow using advanced bloom algorithms.
  • Mirror bright areas using ghosts.
  • Configure ghost intensity, color, and offset.
  • Add halos to the camera lens.
  • Tune the halo intensity, distortion, and color.
  • Accentuate colors using chromatic aberration on ghosts and halos.

* Note that environment images are for demonstration purposes only. No environment assets are included in this package.

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