Publisher | Gamelogic |
---|---|
File size | 494.42kB |
Number of files | 319 |
Latest version | 3.0.0 |
Latest release date | 2024-05-31 10:35:38 |
First release date | 2015-06-26 08:01:19 |
Supported Unity versions | 2018.4.2 or higher |
Abstract Strategy is a framework that makes it easier to implement abstract strategy games, such as Checkers, Reversi, Dots and many more.
The framework already has the basics that takes care of turn management, rule-enforcement and game-end conditions.
It is easy to extend and not limited by built-in rules.
It supports custom animations for moves.
It supports features for AI: configure play strategies using behavior trees that can be configured using a node editor.
Abstract Strategy includes Grids Pro (DLL), and is built on top of it, making it easy to write elegant algorithms and define rules concisely.
The tool ships with three examples: Tic Tac Toe (rules and AI), Reversi, (rules and AI), and Draughts (rules only). The AI is setup using the behavior trees.
Abstract Strategy works with Unity 4 and Unity 5.
Documentation | Features | Knowledge Base
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Send us an email [email protected], or visit our blog.