1960s Muscle Car #8 Fully Featured

$14
Publisher TheKnightsKing
File size 39.43MB
Number of files 62
Latest version 1
Latest release date 2022-12-06 12:09:14
First release date 2022-12-06 12:09:14
Supported Unity versions 2018.4.2 or higher

This Asset includes:


-2 car models (of .dae type)

-A prefab for each car (1960sMuscleCar8_Blown.prefab, 1960sMuscleCar8_Classic.prefab)

-All the textures for the car (24)

-All the materials for the car (28)

-A demo scene for visual showcasing


Asset Features:


-Fully featured and functional vehicle

-Contains 2 versions of vehicle (Classic and Blown)

-Doors, boot, and bonnet functional

-Rigged suspension

-Detailed and animatable interior

-Detailed engine bay

-Detailed undercarriage

-4 LOD States

-Separate windshield, rear window, and door windows

-Separate windshield wipers

-Separate left and right indicator light Materials

-Separate rear view mirror and door mirror Materials

-Blown version has animatable butterflies

-Emissive map for dashboard dials

-Normal maps for all lights included

-Light materials already setup with emission

-Multiple interior colors

-Simplified collision mesh


Animatable Interior/Exterior Parts:


-Steering wheel

-Speed, RPM, , fuel, temperature, oil pressure and battery dials

-Gear lever (animatable through suspension rig)

-Indicator lever

-Gas, brake, and clutch pedals

-Left and right sun visors

-Rearview mirror

-Windshield wipers

-Enigne fans

-Movable seats

-Blower butterflies


Separate body parts:


-Doors, boot, and bonnet

-Bumpers

-Front left and right fenders

-Wheels

-Windshield and rear window

-Headlight covers


All Texture Details:


512x1024:

-carshadow_TEXTURE.png


1024x1024:

-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png


2048x2048:

-interior_black_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_green_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png


All Texture Types:


-Albedo

-Metallic/Specular

-Normal

-Emissive


All LOD Mesh Details for blown version: Prefab has 4 LOD States


-LOD_1 (Detail): 58,504 tris

-LOD_2: 41,639 tris

-LOD_3: 20,086 tris

-LOD_4: 11,982 tris


All LOD Mesh Details for classic version: Prefab has 4 LOD States


-LOD_1 (Detail): 56,324 tris

-LOD_2: 41,108 tris

-LOD_3: 19,130 tris

-LOD_4: 11,616 tris


Third-Party file license notices:


-Asset uses 60sMuscleCar#8_Blown.dae, 60sMuscleCar#8_Classic.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details


-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png, interior_black_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_green_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png, carshadow_TEXTURE.png; see Textures_license_notice.txt file in package for details

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