Publisher | TheKnightsKing |
---|---|
File size | 39.43MB |
Number of files | 62 |
Latest version | 1 |
Latest release date | 2022-12-06 12:09:14 |
First release date | 2022-12-06 12:09:14 |
Supported Unity versions | 2018.4.2 or higher |
This Asset includes:
-2 car models (of .dae type)
-A prefab for each car (1960sMuscleCar8_Blown.prefab, 1960sMuscleCar8_Classic.prefab)
-All the textures for the car (24)
-All the materials for the car (28)
-A demo scene for visual showcasing
Asset Features:
-Fully featured and functional vehicle
-Contains 2 versions of vehicle (Classic and Blown)
-Doors, boot, and bonnet functional
-Rigged suspension
-Detailed and animatable interior
-Detailed engine bay
-Detailed undercarriage
-4 LOD States
-Separate windshield, rear window, and door windows
-Separate windshield wipers
-Separate left and right indicator light Materials
-Separate rear view mirror and door mirror Materials
-Blown version has animatable butterflies
-Emissive map for dashboard dials
-Normal maps for all lights included
-Light materials already setup with emission
-Multiple interior colors
-Simplified collision mesh
Animatable Interior/Exterior Parts:
-Steering wheel
-Speed, RPM, , fuel, temperature, oil pressure and battery dials
-Gear lever (animatable through suspension rig)
-Indicator lever
-Gas, brake, and clutch pedals
-Left and right sun visors
-Rearview mirror
-Windshield wipers
-Enigne fans
-Movable seats
-Blower butterflies
Separate body parts:
-Doors, boot, and bonnet
-Bumpers
-Front left and right fenders
-Wheels
-Windshield and rear window
-Headlight covers
All Texture Details:
512x1024:
-carshadow_TEXTURE.png
1024x1024:
-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png
2048x2048:
-interior_black_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_green_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
-Emissive
All LOD Mesh Details for blown version: Prefab has 4 LOD States
-LOD_1 (Detail): 58,504 tris
-LOD_2: 41,639 tris
-LOD_3: 20,086 tris
-LOD_4: 11,982 tris
All LOD Mesh Details for classic version: Prefab has 4 LOD States
-LOD_1 (Detail): 56,324 tris
-LOD_2: 41,108 tris
-LOD_3: 19,130 tris
-LOD_4: 11,616 tris
Third-Party file license notices:
-Asset uses 60sMuscleCar#8_Blown.dae, 60sMuscleCar#8_Classic.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png, interior_black_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_green_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png, carshadow_TEXTURE.png; see Textures_license_notice.txt file in package for details