50s, 60s & 70s Car Pack #3 (6 Cars)

$24
Publisher TheKnightsKing
File size 39.12MB
Number of files 226
Latest version 1
Latest release date 2022-08-31 02:44:14
First release date 2022-08-31 02:44:14
Supported Unity versions 2018.4.2 or higher

This Asset Includes:


-Each vehicle in its own file with separate documentation and licenses along with their prefabs

-A demo scene to showcase all vehicles in one scene


Assets Info:


1950s Classic Car #2 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1950sClassicCar2.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 14,258 tris

-Individual Wheel Mesh: 1,800 tris

-Extras Mesh: 340 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Car LOD_1 Mesh: 9,052 tris

-Car LOD_2 Mesh: 4,526 tris

-Car LOD_3 Mesh: 1,809 tris

-Individual Wheel LOD Mesh: 540 tris

-Colliders Mesh: 446 tris


-All Texture Details:


-trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 22,086 tris

-LOD_2: 16,880 tris

-LOD_3: 6,686 tris

-LOD_4: 3,969 tris


-Third-Party file license notices:


-Asset uses ClassicCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


1950s Classic Car #3 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1950sClassicCar3.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 16,178 tris

-Individual Wheel Mesh: 2,640 tris

-Extras Mesh: 220 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Car LOD_1 Mesh: 10,824 tris

-Car LOD_2 Mesh: 5,379 tris

-Car LOD_3 Mesh: 2,112 tris

-Individual Wheel LOD Mesh: 792 tris

-Colliders Mesh: 294 tris


-All Texture Details:


-trimmings_NRM.png, squarelight_TEXTURE.png, roundlight_TEXTURE.png, roundlight_NRM.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 27,246 tris

-LOD_2: 21,892 tris

-LOD_3: 8,547 tris

-LOD_4: 5,280 tris


-Third-Party file license notices:


-Asset uses ClassicCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses trimmings_NRM.png, squarelight_TEXTURE.png, roundlight_TEXURE.png, roundlight_NRM.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


1960s Muscle Car #5 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1960sMuscleCar5.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 16,510 tris

-Individual Wheel Mesh: 2,650 tris

-Extras Mesh: 344 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Car LOD_1 Mesh: 11,332 tris

-Car LOD_2 Mesh: 5,665 tris

-Car LOD_3 Mesh: 2,265 tris

-Individual Wheel LOD Mesh: 795 tris

-Colliders Mesh: 214 tris


-All Texture Details:


-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 27,502 tris

-LOD_2: 22,324 tris

-LOD_3: 8,772 tris

-LOD_4: 5,372 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


1960s Muscle Car #6 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1960sMuscleCar6.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 17,627 tris

-Individual Wheel Mesh: 3,436 tris

-Extras Mesh: 344 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Car LOD_1 Mesh: 12,385 tris

-Car LOD_2 Mesh: 6,524 tris

-Car LOD_3 Mesh: 2,610 tris

-Individual Wheel LOD Mesh: 1030 tris

-Colliders Mesh: 238 tris


-All Texture Details:


-body_TEXTURE.png, body_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 32,003 tris

-LOD_2: 26,761 tris

-LOD_3: 10,644 tris

-LOD_4: 6,730 tris


Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses body_TEXTURE.png, body_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


1970s Muscle Car #6 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1970sMuscleCar6.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 13,924 tris

-Individual Wheel Mesh: 2,330 tris

-Extras Mesh: 344 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Car LOD_1 Mesh: 8,842 tris

-Car LOD_2 Mesh: 4,420 tris

-Car LOD_3 Mesh: 1,767 tris

-Individual Wheel LOD Mesh: 698 tris

-Colliders Mesh: 218 tris


-All Texture Details:


-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 23,876 tris

-LOD_2: 18,794 tris

-LOD_3: 7,212 tris

-LOD_4: 4,559 tris


-Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details


1970s Muscle Car #7 Asset includes:


-A car model (of .fbx type)

-A prefab for the car (1970sMuscleCar7.prefab)

-All the textures for the car

-All the materials for the car


-All Mesh Details:


-Car Detail Mesh: 14,428 tris

-Individual Wheel Mesh: 2,110 tris

-Extras Mesh: 344 tris

-Ped Mesh: 236 tris

-Plates Mesh: 52 tris

-Headlight Covers Mesh: 176 tris

-Car LOD_1 Mesh: 9,314 tris

-Car LOD_2 Mesh: 4,657 tris

-Car LOD_3 Mesh: 1,862 tris

-Individual Wheel LOD Mesh: 632 tris

-Colliders Mesh: 186 tris


-All Texture Details:


-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_SPEC_METAL.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024


-All Texture Types:


-Albedo

-Metallic/Specular

-Normal


-All LOD Details: Prefab has 4 LOD States


-LOD_1 (Detail): 23,676 tris

-LOD_2: 18,562 tris

-LOD_3: 7,361 tris

-LOD_4: 4,566 tris


-Third-Party file license notices:


-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details

-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, squarelight_TEXTURE.png, plate_TEXTURE.png, grill_SPEC_METAL.png, grill_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details

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