Publisher | Remesh Games |
---|---|
File size | 153.10MB |
Number of files | 79 |
Latest version | 1.0.0 |
Latest release date | 2021-12-06 10:04:19 |
First release date | 2021-12-06 10:04:19 |
Supported Unity versions | 2018.4.2 or higher |
Zombie AI System allows you to create artificial intelligence for the zombies in your single-player games.
Important notice: This asset pack is compatible with single-player only and does NOT support multiplayer.
The Zombie AI System allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of the NPC like (Movement state, Attack Activation, Damage, Health and much more), this asset compatible with any project for single-player only.
Technical Details:
Features:
Zombie:
Sight System.
-Hearing System.
-include 8 animations.
-Movement State [Walk, Run].
-Destroy [Enable, Disable].
-Attack Activation [Enable, Disable].
-Health Bar [Hidden, Unhidden].
-Change Damage.
-Change Health.
Spawner:
-Movement State [Walk, Run, Random].
-Destroy [Enable, Disable, Random].
-Attack Activation [Enable, Disable, Random].
-Health Bar [Hidden, Unhidden, Random].
-Change the Number of the zombies.
-The ability to change the Timer and Box Extent.
-Adding multiple zombie models.
-Random Health.
Important notice: This asset pack is compatible with single-player only and does NOT support multiplayer.
The Zombie AI System allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of the NPC like (Movement state, Attack Activation, Damage, Health and much more), this asset compatible with any project for single-player only.
Technical Details:
Features:
Zombie:
Sight System.
-Hearing System.
-include 8 animations.
-Movement State [Walk, Run].
-Destroy [Enable, Disable].
-Attack Activation [Enable, Disable].
-Health Bar [Hidden, Unhidden].
-Change Damage.
-Change Health.
Spawner:
-Movement State [Walk, Run, Random].
-Destroy [Enable, Disable, Random].
-Attack Activation [Enable, Disable, Random].
-Health Bar [Hidden, Unhidden, Random].
-Change the Number of the zombies.
-The ability to change the Timer and Box Extent.
-Adding multiple zombie models.
-Random Health.