Publisher | Xtebs |
---|---|
File size | 344.08kB |
Number of files | 33 |
Latest version | 1.0.0 |
Latest release date | 2024-05-06 07:25:12 |
First release date | 2024-05-06 07:25:13 |
Supported Unity versions | 2018.4.2 or higher |
Requires Unity's Newtonsoft Json package.
A graph framework built with customization and ease of use in mind, by base class derivation, for both editor tooling / editing and runtime graph manipulation.
It also provides extensive documentation on everything this framework supports, along with a huge amount of code comments / summaries that help on teaching how it all works.
Runtime support is based on the facts that the core provides:
- Basic functions to easily operate on graphs through code.
- Overridable functions to tailor graph/node behaviour to your needs.
- A custom json serializer for serializing graphs and nodes.
- Some helper functions for typical graph use cases, like checking for trees, etc...
Editor support is based on the way that the editor extensions are handled:
- Graph / Node editors for specific graph / node types, with some implementation cases / examples for included editor functionality.
- Type based loading / saving / copying of graphs to / from graph fields.
- Undo/Redo support for most graph editing operations.