Publisher | olivecrow |
---|---|
File size | 20.61MB |
Number of files | 46 |
Latest version | 1 |
Latest release date | 2024-05-27 04:45:13 |
First release date | 2024-05-27 04:45:13 |
Supported Unity versions | 2018.4.2 or higher |
Want to create a world map for your world?
Or do you need texture layers for each of the terrain, buildings, water areas and trees for direct editing?
Whatever the case, you can create your own world map with WorldMap Maker!
If you have any questions about WorldMap Maker or find a bug, please send an email to [email protected]. I will respond as quickly as possible.
📗 Easy to use
There is only one button.
You can create world maps for your project with the click of the button.
🔔WorldMap Maker has been tested on the following Unity versions:
- 2021 LTS
- 2022 LTS
- 2023.2
And WorldMap Maker will continue to support the latest versions to be released in the future.
🗺What WorldMap Maker supports:
- Create categorized texture layers
- Terrains
- Waters
- Trees
- Roads
- General objects
- Extra
- Create a final texture by combining each texture layer
- (HDRP) WaterSurface, WaterExcluder, WaterDeformer
- All kind of mesh renderer
- Terrain trees and instanced prefab trees
- Supports various sizes from 256x256 to 16,384x16,384
- Full sources code included
- Unity's Splines package to draw Roads or Borders
- Texts on map (TextMeshPro)
- Multi-Scene Editing
- Separated worlds with multiple scene assets
- Fully documented C# API
- You can also create a world map using only C#.
- Pre-made style presets
- Detailed Documentation
- Style settings that can be created and managed as assets
- All Unity versions 2021 +
If you find an area that WorldMap Maker does not support, please send an email to [email protected]. I will support you as quickly as possible!
✨Customizable Styles
- Contour Lines for Terrains & Mesh Terrains
- Gradient colors depending on the height of Terrains & Mesh Terrains
- Satellite photography style
- Actual view, color tinted and shaded, simple and flattened view
- Outlines for buildings, trees and their color and thickness
- Gradient colors depending on the depth of the water areas
- Adjusting the angle and intensity of light
- Adjust the intensity of the shadows
- Custom materials for splines(roads, border) and objects
Whether you're a programmer or an artist, the fastest way to create a world map is with WorldMap Maker!