Publisher | Rare Camel Studios |
---|---|
File size | 3.74MB |
Number of files | 51 |
Latest version | 1 |
Latest release date | 2020-04-01 08:47:20 |
First release date | 2020-03-13 12:42:13 |
Supported Unity versions | 2018.4.2 or higher |
Website
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Updates
World Map Generator is a highly customizable solution for a world map. It generates a world map of nodes and creates connections between these nodes. The algorithm creates nodes and connections entirely dependent on user input. With over 27 input fields, this is a solution that can create an infinite variety of styles and can easily be to molded fit the shape of map you desire.
With a custom editor, all you have to do is click 'Generate' to easily view how your changes effect the generation. It is as easy as changing a value and pressing a button.
World Map Generator can be effortlessly extended with greater functionality, as it is fully documented with easy to read code.
Features
* 27 Input fields to create any shape of map (all shown in the above images)
* Saving and loading system
* Unlimited sized lists which allow the user to manually set the amount of nodes on any row on the map, or set the culling chance for each distance
* Supports varying sizes, from small maps to large maps (I wouldn't go over 1000 nodes though)
* Extremely easy access. Simply drag one prefab onto your scene and click 'Generate'
For further information, support or feature requests, please visit our website
World Map Generator is a highly customizable solution for a world map. It generates a world map of nodes and creates connections between these nodes. The algorithm creates nodes and connections entirely dependent on user input. With over 27 input fields, this is a solution that can create an infinite variety of styles and can easily be to molded fit the shape of map you desire.
With a custom editor, all you have to do is click 'Generate' to easily view how your changes effect the generation. It is as easy as changing a value and pressing a button.
World Map Generator can be effortlessly extended with greater functionality, as it is fully documented with easy to read code.
Features
* 27 Input fields to create any shape of map (all shown in the above images)
* Saving and loading system
* Unlimited sized lists which allow the user to manually set the amount of nodes on any row on the map, or set the culling chance for each distance
* Supports varying sizes, from small maps to large maps (I wouldn't go over 1000 nodes though)
* Extremely easy access. Simply drag one prefab onto your scene and click 'Generate'
For further information, support or feature requests, please visit our website