Publisher | Jaroslav Grafskiy |
---|---|
File size | 289.01MB |
Number of files | 490 |
Latest version | 1 |
Latest release date | 2016-09-28 08:10:43 |
First release date | 2016-07-18 11:53:22 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b7d2831a-44a0-4e0e-89e6-19aeffceee12_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1528e256-4609-4132-bd17-8bc59f13621c_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1dc9b044-638a-46ae-8570-731fab47c768_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9567aa64-660d-4e51-808f-b06226530ea3_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/395d6816-41f5-497f-9ec5-a0cc11142193_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/d244ee1e-f3a2-4541-84c8-c3fbf4599c5b_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/15bde586-fed1-49f1-b678-3b01b8cd5966_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9b7cc199-a0c7-45ad-9780-759931a5064a_scaled.jpg)
Pack contains 408 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
MODEL INFO:
- MESH: «Door» mesh types – 6, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21, «Fence sections» mesh types – 35. Total: 68 mesh types.
- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
- COLLISIONS: Custom collision meshes for all prefabs.
- PREFABS: Pack include 408 ready to use prefabs with assigned collision mesh: Door types – 36, Pillar types – 36, Pillar wall types – 126, Fence sections types – 210.
- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
PBR TEXTURES INFO:
- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
- SIZE: 2048x2048 px.
- Ambient Occlusion calculated separately for every fence type.
EXTRA INFO:
- Normal maps (for round corners) were baked from Hi-poly models.
- Textures can be easily scaled to the lower resolution without major quality loss.
- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
- All meshes have reasonable pivot points.
- Model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- All models have 0 rotation.
POLYCOUNT (tris)
Fence V4_M1 (no pillars) = 144 tris.
Fence V4_M2 (no pillars) = 84 tris.
Fence V4_M3 (no pillars) = 84 tris.
Fence V4_M4 = Can be manually adjusted.
Pillar P1 = 32 tris.
Pillar P2 = 20 tris.
Pillar P3 = 36 tris.
Pillar P4 = 44 tris.
Pillar P5 = 44 tris.
Pillar P6 = 168 tris.
Door = 60 tris (Fence section) + 2 Pillars.
Fence V4 collider = 10 tris.
Pillar P1 collider = 20 tris.
Pillar P2 collider = 10 tris.
Pillar P3 collider = 10 tris.
Pillar P4 collider = 10 tris.
Pillar P5 collider = 10 tris.
Pillar P6 collider = 20 tris.
★★★★★ Don't forget to rate! ★★★★★