Wire Primitives

$9
Publisher Doubtfulpixel
File size 0.96MB
Number of files 76
Latest version 1
Latest release date 2017-03-28 10:08:23
First release date 2017-03-28 10:08:23
Supported Unity versions 2018.4.2 or higher
This package allow you to procedurally create various wireframe primitives. Generated meshes are native Unity meshes that is created with flag “MeshTopology.Lines”. This meshes are created in 3d space, and they are not UI elements.

2D Primitives:
- Arc
- Circle
- Rectangle
- Chamfer rectangle
- Corners rectangle
- Cross
- Grid
- Ruler
- Protractor
- AutoCAD cursor

3D Primitives:
- Box
- Corner box
- Cross
- Ico Sphere
- Line


IMPORTANT!!!
There is no way to change thickness (stroke) of generated lines – line always renders with thickness of one pixel!

Source code included.

WebGL demo:
Wire primitives demo
Documentation:
WirePrimitivesDocumentationV1.pdf
Unity forum thread:
https://forum.unity.com/threads/released-wire-primitives.554401/

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