Wind Chaser Mobile Game

$7
Publisher Andreas Månsson
File size 4.96MB
Number of files 101
Latest version 1
Latest release date 2016-03-04 07:06:26
First release date 2016-03-04 07:06:26
Supported Unity versions 2018.4.2 or higher
A great way to learn about Object pooling and Endless Procedural Generation for mobile.

Simple, easy and understandable object pooling system great for beginners to learn the concept.

Object pooling is where you recycle unused Game Objects instead of constantly using Instantiate and Destroy.

Easy to learn for beginners, clear and descriptive code. Many code snippet can be reused in other projects.

Get an understanding what is required to complete a full project for mobile.

:: C# code
:: Beginner friendly
:: Object Pooling
:: All Art and Sound asset included
:: Only Unity UI system used
:: Use of Unity Particle System
:: Includes Unity Ads integration
:: Save and Loading on all platforms
:: Endless Procedural Generation

With this project you get clear and commented code in C#.

Play the Game on mobile:
Android
iOS