Wildtile

$99
Publisher Carbide Function
File size 111.58MB
Number of files 1133
Latest version 5.0.2
Latest release date 2024-02-20 05:17:17
First release date 2022-08-03 04:08:19
Supported Unity versions 2018.4.2 or higher

10 minute Web demo


Documentation | Twitter | Discord


Create levels quickly using a voxel editor, then Wildtile will autotile the voxel map for you using dual-grid tiles, popularised by Townscaper. Import and iteratively improve your own dual-grid 3D tilesets with help from Wildtile's debugging tools.


Dual-grid model importer

  • No need for annotations or markup, the importer will detect how to connect modules together and which corners of the model are inside or outside
  • Default settings are suitable for basic tilesets, setting up should take seconds
  • Advanced features support

Model debugger

  • After import, if your models aren't connecting together the way you expect, view them in the debugger
  • See which models connect on each face
  • See why other models don't connect
  • See which corners are inside and outside, and how the analyser has decided
  • See what tiles are missing from a full marching cube palette

Voxel map editor

  • Use a fully integrated level editor to edit your level with simple cuboids
  • Exit the tool, and instantly watch the algorithm build your models in the shape of your voxels

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