Publisher | Jiffycrew |
---|---|
File size | 10.67MB |
Number of files | 316 |
Latest version | 1 |
Latest release date | 2019-06-03 06:30:11 |
First release date | 2019-01-15 12:19:08 |
Supported Unity versions | 2018.4.2 or higher |
Weaponizer 2D is the best system to weaponize objects in 2D game projects. Weapons are very important because they define the characteristics of the game. Weaponizer 2D allows you to create simple or complex weapons as you wish, and it will help your game to be implemented as you imagine. Weaponizer 2D includes gameplay samples from a variety of genres including shooting, side scrolling, tower defense, battle royal, and survival games. These samples demonstrate the core gameplay of each game that were realized by well-made weapons created using Weaponizer 2D.
Video: https://youtu.be/nHEwOEkD0hk
Documentation: PDF documentation is included in the pack.
The power of Weaponizer 2D starts with handling complicated weapon systems with a well-organized and simple structure. We define a weapon system as multiple weapons and multiple barrels (pipes through which projectiles pass) with each weapon. If there is one barrel in one weapon, it is the simplest type of weapon system, and it is the weapon such as gun and bow. Multiple barrel guns from this simple weapon system can be multi-barrel shotguns, and multiple weapons can be a battleship with multiple cannons. The sample slides show in detail how the weapon system defined by Weaponizer 2D expands in complexity.
Each barrel and weapon can adjust its position and angle, and can adjust the speed, spacing and scatter of the bullet. You can also animate each value. Also, the arrangement of several barrels or weapons can be arranged in a linear, circular, or completely free form. If you manipulate so many weapons and guns, the weapon system will become very complicated. The firing pattern of this complex weapon system is instantly visualized with the arrows assigned to each barrel, and you can always see the firing pattern of the overall weapon system in the design process without pressing the play button. This simple, well-organized weapon system and visualization system enables you to implement almost any type of imaginable weapon very quickly and simply.
This asset also includes many of the features that are required for 2D game projects involving weapons, and we are actually demonstrating those features as related sample games. The screenshots and demos that are shown in the video and the resources needed to run these demos are fully included in this Weaponizer 2D Asset Pack.
Below is a list of key features included in Weaponizer 2D.
- Simple and powerful weapon structure and arrangement system (multi-weapon x multi-barrel)
- Good visualization of weapon system
- Strong customization of firing patterns of each barrel: randomization, ping-pong animation, repeat animation, etc.
- Powerful projectile customization: speed, trigger method, scattering by recoil, etc.
- Trail support
- Physics-based projectile support
- Reload function support
- Sound source application function
- 5 gameplay demos (Shooting, Platformer, Defense, Battle Royale, Survival)
Video: https://youtu.be/nHEwOEkD0hk
Documentation: PDF documentation is included in the pack.
The power of Weaponizer 2D starts with handling complicated weapon systems with a well-organized and simple structure. We define a weapon system as multiple weapons and multiple barrels (pipes through which projectiles pass) with each weapon. If there is one barrel in one weapon, it is the simplest type of weapon system, and it is the weapon such as gun and bow. Multiple barrel guns from this simple weapon system can be multi-barrel shotguns, and multiple weapons can be a battleship with multiple cannons. The sample slides show in detail how the weapon system defined by Weaponizer 2D expands in complexity.
Each barrel and weapon can adjust its position and angle, and can adjust the speed, spacing and scatter of the bullet. You can also animate each value. Also, the arrangement of several barrels or weapons can be arranged in a linear, circular, or completely free form. If you manipulate so many weapons and guns, the weapon system will become very complicated. The firing pattern of this complex weapon system is instantly visualized with the arrows assigned to each barrel, and you can always see the firing pattern of the overall weapon system in the design process without pressing the play button. This simple, well-organized weapon system and visualization system enables you to implement almost any type of imaginable weapon very quickly and simply.
This asset also includes many of the features that are required for 2D game projects involving weapons, and we are actually demonstrating those features as related sample games. The screenshots and demos that are shown in the video and the resources needed to run these demos are fully included in this Weaponizer 2D Asset Pack.
Below is a list of key features included in Weaponizer 2D.
- Simple and powerful weapon structure and arrangement system (multi-weapon x multi-barrel)
- Good visualization of weapon system
- Strong customization of firing patterns of each barrel: randomization, ping-pong animation, repeat animation, etc.
- Powerful projectile customization: speed, trigger method, scattering by recoil, etc.
- Trail support
- Physics-based projectile support
- Reload function support
- Sound source application function
- 5 gameplay demos (Shooting, Platformer, Defense, Battle Royale, Survival)