Publisher | Gamer Squid |
---|---|
File size | 185.65MB |
Number of files | 282 |
Latest version | 1 |
Latest release date | 2018-10-02 08:48:07 |
First release date | 2018-10-02 08:48:07 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e5ba4583-5f6a-4eca-bdcd-810d72964180_scaled.jpg)
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Bring your game to life with this spectacular wall lighting pack. 5 models and 13 prefabs. Multiple physically based rendered textures exist for each asset.
Highlights
- Stunning High-res 2k PBR textures
- 13 prefabs
- Light Game objects included in prefabs
How to use
Simply locate the 'prefabs' folder and drag a prefab into your scene.
Each light's reflector/bulb has one emissive material (on state) and a non-emissive material (off state). Note that all of the prefabs are 'turned on' by default. To turn them off, add the non-emissive material to the reflector/bulb and disable the spot/point light within the prefab.
Textures
The wall light textures have been developed using Physically Based Rendering (PBR) techniques. As a result, the game assets accurately represent real-world surfaces in all lighting environments. This pack uses 2k textures.
Prefabs
-Wall light Style 1 - Rusty Black
-Wall light Style 2 - Brushed Metal
-Wall light Style 2 - Worn Copper
-Wall light Style 2 - Dark Steel
-Wall light Style 3 - Brushed Metal
-Wall light Style 3 - Worn Copper
-Wall light Style 3 - Dark Steel
-Wall light Style 4 - Brushed Metal
-Wall light Style 4 - Worn Copper
-Wall light Style 4 - Dark Steel
-Wall light Style 5 - Brushed Metal
-Wall light Style 5 - Worn Copper
-Wall light Style 5 - Dark Steel
Polygon Count
-Wall Light 1: 2648 Tris
-Wall Light 2: 154 Tris
-Wall Light 3: 770 Tris
-Wall Light 4: 204 Tris
-Wall Light 5: 174 Tris
Highlights
- Stunning High-res 2k PBR textures
- 13 prefabs
- Light Game objects included in prefabs
How to use
Simply locate the 'prefabs' folder and drag a prefab into your scene.
Each light's reflector/bulb has one emissive material (on state) and a non-emissive material (off state). Note that all of the prefabs are 'turned on' by default. To turn them off, add the non-emissive material to the reflector/bulb and disable the spot/point light within the prefab.
Textures
The wall light textures have been developed using Physically Based Rendering (PBR) techniques. As a result, the game assets accurately represent real-world surfaces in all lighting environments. This pack uses 2k textures.
Prefabs
-Wall light Style 1 - Rusty Black
-Wall light Style 2 - Brushed Metal
-Wall light Style 2 - Worn Copper
-Wall light Style 2 - Dark Steel
-Wall light Style 3 - Brushed Metal
-Wall light Style 3 - Worn Copper
-Wall light Style 3 - Dark Steel
-Wall light Style 4 - Brushed Metal
-Wall light Style 4 - Worn Copper
-Wall light Style 4 - Dark Steel
-Wall light Style 5 - Brushed Metal
-Wall light Style 5 - Worn Copper
-Wall light Style 5 - Dark Steel
Polygon Count
-Wall Light 1: 2648 Tris
-Wall Light 2: 154 Tris
-Wall Light 3: 770 Tris
-Wall Light 4: 204 Tris
-Wall Light 5: 174 Tris