VRTK - Virtual Reality Toolkit - [ VR Toolkit ]

FREE
Publisher Sysdia Solutions Ltd
File size 6.64MB
Number of files 645
Latest version 3.3.0
Latest release date 2019-02-22 11:17:06
First release date 2016-06-13 04:15:26
Supported Unity versions 2018.4.2 or higher

NOTE: VRTK v3 has been superseded by VRTK v4 and the subsequent Tilia packages. VRTK v3 does not work in newer versions of Unity (2020 or above) or with the latest 3rd party vendor SDK (SteamVR, Oculus Integration, etc.) without having to manually amend the included code.


VRTK v4 and the Tilia packages are fully compatible with all known versions of Unity at 2018.3 and above and all known versions of 3rd party vendor SDKs.


Use the new VRTK v4 Tilia Package Importer Unity Asset at: https://assetstore.unity.com/packages/tools/utilities/vrtk-v4-tilia-package-importer-214936


To view the VRTK v4 Farmyard example project then download it from GitHub at: https://github.com/ExtendRealityLtd/VRTK


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SteamVR 2 plugin is not officially supported in VRTK v3.3 - There is a community fork that supports SteamVR 2, please ask in the VRTK slack channel for more details.


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Full online documentation is at: http://docs.vrtk.io


Get support at the VRTK discord channel: http://invite.vrtk.io


VRTK is a productive VR Toolkit for rapidly building VR solutions in Unity3d, including many common solutions such as:

  • Supports SteamVR and Oculus SDK
  • VR Simulator allowing building for VR without the need of VR hardware
  • Laser Pointers on controllers and headset
  • Curved Pointers on controllers and headset
  • Play area cursors
  • Pointer interactions
  • Snap drop zones for objects
  • Body Physics that supports leaning over objects
  • Teleporting
  • Dash Movement
  • Touchpad Movement
  • Move in place/Run in place Movement
  • Climbing
  • Object interactions: touching, grabbing using objects
  • Two hand manipulation of objects: hold guns with two hands, resize objects, etc.
  • Highlighting objects
  • Controller haptic feedback
  • Controller effects: highlighting, opacity, visibility
  • 3D controls such as buttons, levers, doors, drawers, sliders, knobs. etc
  • Panel menus
  • Radial menus
  • Interacting with Unity3d UI elements with pointers or real world collisions
  • Drag and drop Unity3d UI elements around canvases and into special drop zones
  • And much more....