Publisher | Roither |
---|---|
File size | 1.38MB |
Number of files | 96 |
Latest version | 2 |
Latest release date | 2020-06-01 11:43:11 |
First release date | 2019-03-05 02:20:11 |
Supported Unity versions | 2018.4.2 or higher |
The main goal of this library is to provide an easy to use framework with a few interaction and navigation techniques as a base for developers to implement new techniques.
Techniques that are created using this library do not have to rely on a specific hardware solution. This is achieved by using a component that manages all techniques and registered controllers while providing a method to notify techniques that can be invoked from any script. Upon invocation, the library notifies all interaction and navigation techniques that are registered for a controller with the necessary information on which button was pressed or in which state a button currently is. This allows for integration into any existing solution by simply rerouting the inputs to the managing component (VRIL_Manager).
Examples scenes are provided for SteamVR* and Keyboard Input with different techniques.
* SteamVR is needed to use some example scenes.