Publisher | Connor Wilding |
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File size | 2.68MB |
Number of files | 16 |
Latest version | 1 |
Latest release date | 2017-06-05 05:22:25 |
First release date | 2017-06-05 05:22:25 |
Supported Unity versions | 2018.4.2 or higher |
VR Ready Menu Room
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Scene is ideal for use with HTC Vive or Oculus Rift. Scene was built at real world scale and doesn't require any rescaling
This package was designed to allow users to have a comfortable, simple and interactive area to either navigate through menus or be used as a command area for a real time strategy (RTS) game.
The total poly count of the scene comes to a total of 6906 tris and uses a combined total of 8 materials.
Interactive glass screens are built at a 1:2 scale. Meaning any 1024 (h) x 2048 (w) or similar texture (512 x 1024, 2048 x 4096, etc) will fit the screens perfectly.
Every asset in the scene is unwrapped and located within the 1-0 UV space meaning any desired texture changes are easy and quick.
If you have any questions regarding this package, please done hesitate to contact me.
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Scene is ideal for use with HTC Vive or Oculus Rift. Scene was built at real world scale and doesn't require any rescaling
This package was designed to allow users to have a comfortable, simple and interactive area to either navigate through menus or be used as a command area for a real time strategy (RTS) game.
The total poly count of the scene comes to a total of 6906 tris and uses a combined total of 8 materials.
Interactive glass screens are built at a 1:2 scale. Meaning any 1024 (h) x 2048 (w) or similar texture (512 x 1024, 2048 x 4096, etc) will fit the screens perfectly.
Every asset in the scene is unwrapped and located within the 1-0 UV space meaning any desired texture changes are easy and quick.
If you have any questions regarding this package, please done hesitate to contact me.