Publisher | Epibyte |
---|---|
File size | 145.55kB |
Number of files | 28 |
Latest version | 1.2.1 |
Latest release date | 2020-10-02 08:55:20 |
First release date | 2019-06-10 09:02:08 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/78c42fbf-3c32-4ba6-b5bb-b6383c217df7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/7f1f352b-cfd4-4dc2-add7-462215a61117_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/8f24f189-c45e-4414-833d-b8703d086953_scaled.jpg)
A Fun Design of VR Inventory!
Easily store your objects to the 3D inventory system and drag them directly from the inventory slot to your scene!
⚡️Feature
- Store, stack, grab inventory items with ease
- Save and load inventory data
- 2 different designs of inventory slot
- Easily add more slots on your needs
- Flexible inventory layout
⚡️Supported Platform
✓ Oculus
Note: The grabbing function is based on the built-in grab feature from Oculus Integration Package (OVR Grabber). If you're using a different grabbing method, it will require some extra work.
Demo scene is provided.
Find the documentation here
If you have any issues, please contact [email protected].
Easily store your objects to the 3D inventory system and drag them directly from the inventory slot to your scene!
⚡️Feature
- Store, stack, grab inventory items with ease
- Save and load inventory data
- 2 different designs of inventory slot
- Easily add more slots on your needs
- Flexible inventory layout
⚡️Supported Platform
✓ Oculus
Note: The grabbing function is based on the built-in grab feature from Oculus Integration Package (OVR Grabber). If you're using a different grabbing method, it will require some extra work.
Demo scene is provided.
Find the documentation here
If you have any issues, please contact [email protected].