Haptic Patterns - Virtual Reality

$14
Publisher Scuttled Tech
File size 42.69MB
Number of files 133
Latest version 2.0.2
Latest release date 2024-04-05 02:21:12
First release date 2023-05-22 12:30:22
Supported Unity versions 2018.4.2 or higher

DEMO | Discord


Using complex vibration patterns you can easily enhance the overall immersion of your virtual reality experience as well as convey important information to your players. Haptic patterns can be triggered immediately upon actions or progressively played over time such as when slowly pulling a pistol trigger.


Playback Types


  • Play patterns progressively - Allows you to feel individual clicks and vibrations as you e.g. slowly push a button or rack a pistol slide.

  • Play Over Time - Easily play a pattern over time, can be played upon certain events e.g. when holstering a weapon in order to make it extra identifiable for your players

Object-wide Oscillation Simulation

Moreover, every haptic vibration naturally spreads to any supporting hand with varying intensity, producing a delicate impression of vibrations traveling through an object. For instance, when racking a pistol slide with one hand, the vibrations propagate to the other hand, enhancing the overall immersive experience.



Intuitive Callbacks

The package is seamlessly integrated with the Unity XR Interaction Toolkit and features simple one line code callbacks. The package also features a range of premade patterns, all of which can be explored in the demo.



Requirements

Project with Unity XR Interaction Toolkit already installed and configured


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With VR Haptic Feedback, you can take your virtual reality experience to the next level and provide users with a truly immersive and realistic VR experience that engages all of their senses. Don't settle for basic vibrations - enrich your game with VR Haptic Patterns today!