Publisher | Sparrow: Useful Helpers |
---|---|
File size | 1.16MB |
Number of files | 94 |
Latest version | 1 |
Latest release date | 2024-02-09 04:11:35 |
First release date | 2021-01-29 02:45:12 |
Supported Unity versions | 2018.4.2 or higher |
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Online Documentation | Website | Discord
💡 Features
- Incredibly easy set-up (just add a component!)
- Light volumes for spot, area and point lights
- Intersection fade effect with other objects
- Performant: fueled by lightweight shader graphs
- Camera distance fade effect
- Profiles to adjust multiple lights as a group
- Custom fading via gradient
- HDR color
- Alpha & additive blending modes
- Animated fog textures
- All properties adjustable per light
- Override light color
- Real-time adjustment of parameters!
📦 Includes
- Demo scene
- Various sample profiles to get you started
- Shader Graphs for easy modification
⚙ Compatibility
- Unity 2019.3+ (URP 7.1.8+)
- Unity 2021.2+ (BIRP/HDRP 12.0)
- PC, macOS (OpenGL/Metal), Consoles, Android/iOS (OpenGLES 3.0+)
For the asset to work, you need to have the “Shader Graph” package installed in the package manager. For URP/HDRP this is usually already installed, for BIRP you might have to manually install that package.
🚧 Limitations
These are no “true” volumetric lights, as some other more expensive (and more performance-heavy) volmetric light systems for Unity are. These lights are simple, performant, and easily customizable. There is no support for shadows or directional lights.