Volumetric Light System

$9
Publisher Sparrow: Little Helpers
File size 1.16MB
Number of files 94
Latest version 1
Latest release date 2024-02-09 04:11:35
First release date 2021-01-29 02:45:12
Supported Unity versions 2018.4.2 or higher

Online Documentation | Website | Discord


💡 Features

  • Incredibly easy set-up (just add a component!)
  • Light volumes for spot, area and point lights
  • Intersection fade effect with other objects
  • Performant: fueled by lightweight shader graphs
  • Camera distance fade effect
  • Profiles to adjust multiple lights as a group
  • Custom fading via gradient
  • HDR color
  • Alpha & additive blending modes
  • Animated fog textures
  • All properties adjustable per light
  • Override light color
  • Real-time adjustment of parameters!

📦 Includes

  • Demo scene
  • Various sample profiles to get you started
  • Shader Graphs for easy modification

⚙ Compatibility

  • Unity 2019.3+ (URP 7.1.8+)
  • Unity 2021.2+ (BIRP/HDRP 12.0)
  • PC, macOS (OpenGL/Metal), Consoles, Android/iOS (OpenGLES 3.0+)

For the asset to work, you need to have the “Shader Graph” package installed in the package manager. For URP/HDRP this is usually already installed, for BIRP you might have to manually install that package.


🚧 Limitations

These are no “true” volumetric lights, as some other more expensive (and more performance-heavy) volmetric light systems for Unity are. These lights are simple, performant, and easily customizable. There is no support for shadows or directional lights.

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