Volumetric Galaxy Pack

$38
Publisher Displacementality
File size 17.23MB
Number of files 65
Latest version 1
Latest release date 2019-02-13 09:32:11
First release date 2017-07-06 11:52:21
Supported Unity versions 2018.4.2 or higher
Galaxies are beautiful. And big. Really, really big. While they are made mostly of empty space, all those stars and dust clouds do make up a feast for the eyes.

This package contains a set of galaxies rendered through volumetric algorithms in real time, or at high quality for offline purposes. Near or far, at a distance or up close, you will get a sense of the depth and substance of these mighty behemoths.

Features:
- Based on real galaxy imagery
- It's not just a 3D representation of a pretty texture, but instead built around scientifically based concepts of absorption, dust density and luminosity
- Customizable colors
- Customizable absorption, luminosity and density parameters
- Build your own galaxy structure if you so wish
- Can be rendered as objects, to separate render textures at lower resolution for performance or as a fullscreen render pass.
- Now includes a star field generator with a high performance shader for hundreds of thousands - if not millions - of stars
- Supports scaling
- Currently contains 6 high resolution galaxy textures, but more will be continuously added
- Camera can enter the volume as expected
- Don't need real-time? Export your favorite shot as a static, high resolution environment map!
- Supports massive star fields, up to trillions of stars in real time without a large memory footprint!
- Given a star field generator setting, the resulting star fields will be persistent across sessions, including star ids and other properties.
- Supports picking of any star in the volume.

For more information about us, visit displacementality.com

For questions, requests or technical assistance, please visit our support site

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